﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GameInitScene : MonoBehaviour {


	// Use this for initialization
	void Start () {
        gameObject.SetActive(false);
	}
	
	// Update is called once per frame
	void Update () {
		
	}

    public bool percent(int pec)
    {
        return Random.Range(0,100) < pec;
    }
}
